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4 hours ago

We decided to change how robots look in our game, which… die from lack of work.

Most robots are disposable—they do a single task and die… but sometimes there’s no task.

We wanted to make this event a bit sweeter for the player. Hope we succeeded.




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And here we’re testing upgrades. The idea is that different NPCs will help the player upgrade different systems in the game… but we haven’t drawn that part yet, so for now it looks like this.

#devlog #indiegames #art #sketch

So, if #GJAsks… we’ll answer!

Question: our favorite #mobilegame

Mobile games and their ads were a big inspiration for SuperWEIRD, especially Whiteout Survival. The current browser version, which we'll show soon, still carries traces of that inspiration.

We’re planning to add a fish in the game that will warn players who’ve spent too much time playing that it’s time to drink. Do you think it’ll help?

Take care of your health—remember, dehydration is the real enemy of gamers!

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Look what we've done!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

And here are some of our old artworks. Here we were exploring how the sky in our game world should look. By the way, we still haven’t figured it out. What do you think?

#devlog #art #conceptart #indie

We decided to bring you 4 animated screenshots for #ScreenshotSaturday

An automation #roguelite with #survival elements. And building and craft. And all this is the result of endless iterations and playtests.

@Benaiez is a Jolter to Watch and game dev! Follow @Benaiez before the quest ends on April 14 and you'll get Coins!

And here’s our brilliant invention in action. Meet the cannon that shoots robots)

#devlog #development #indie