GameMaker Studio (the software I use to program Squid) randomly broke the game a while ago now. I think it was caused by an update, but I won't go into too much detail about it. Just a heads up the update will take a lot longer then planned because I am still trying to fix it. Hopefully it should be back to normal sooner rather then later but no promises. Sorry for the delay!
Next up
GameJolt API coming soon!
GameJolt API is being integrated into Squid! This means there will be scoreboards and other cool new features! It's also worth noting that signing in will be completely optional, meaning offline play is still allowed if desired.
Some designs for more potential features of the 1.0 Update
The candy bar is the only item currently set in stone for release. The others might change before the update.
Squid's first public build has been released! You can check it out here if you're interested: https://gamejolt.com/games/Squid/434729
A new contestant has appeared.
Running and Orb of Confusion
I wanted to make more ways to escape Squid's wrath, so I've come up with two new additions: a Running mechanic, and the Orb of Confusion. I won't go into much detail on these yet, but they will be released next update soon!
Squid 1.0 soon.. RIP T-Posing Squidward & much more!
Made a lot of progress with GameJolt API. Here's some pictures of the current trophy designs, hopefully the update will be ready soon!
More progress with achievements have been made! This is the current design for the "Achievement Unlocked" notification
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity










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