
Just added my newest game project here on GameJolt. Building the game in Godot 3.5 on the SteamDeck.
Next up
Porting to 4.0 is complete. Now back to asset building.
Early prototype of the menus and ships.
Little sneak preview of the new character select screen. Not done yet of course, but soon!
Ha! Heh! Heh! Ha! It's over!
Even more art/image goodness as Framed can now use local images as well as nftshowroom art.
Working more on Orphan Simulator, progress is coming along very, very well! Everyone think's Jack is directly based off Jevil, but truth be told it was completely coincidence and I just wanted to make a funny jack in the box enemy.
New post on all the changes that came this week is now live over on Peakd!
https://peakd.com/hive-123112/@bflanagin/what-crazy-changes-can-…
Added more "drama" to the display. Now it not only has directional spotlights but can also change shadows and brightness depending on the time of day!
My aseprite tree generator is finally out and panicking!
get the extension here: https://devkidd.itch.io/gentree
Strikers are the play makers of the game. They can send the Disc at incredible velocities but at a cost. https://peakd.com/hive-150008/@v-entertainment/angular-velocity-…










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