Full working Sanity, Health and Stamina system
Immersive Sanity system, with jumpscare and other stuff, which will be more evolved in the future
Temporary Inventory
At least 5 levels finished
Temporary Main Menu
Some puzzles to solve
Hiding system, there is just one way to hide (Lockers) until now, but will be added more in the future versions
Some easter eggs :)
Monsters AI is under development, but there is something ready for you guys
And, at last, a possible pre-alpha release date: 08/20/2020
Next up
So guys, I was working on this hiding system for my game, and this is the result, you must press "E" to hide, and if the monster sees you hiding, it runs towards you and kills you, don't let it see you :)
Guys, I need help, i am working on a scene for my game and it's a basement/dungeon, do you have any idea of what can i put in the environment (like chairs, trash, torches, web, etc)?
it's supposed to be a basement of a mansion
So, this is the art i was working on before Antonio get in.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I was working on a new banner for the game and some concept art, but I'm not very good at it, so I found this guy (Antônio Carlos) on Facebook and he's a very good artist and he's working on this drawing for me.
@MidnightForge
is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge
and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!
So, this is a picture of a scene where you will can find the first puzzle, this one is complete finished, i'm working on another puzzle right now.
well, this is how the Antonio's drawing is going
Ok who turned the yoinky sploinky mode on?
This is the main villain of the game, i know i did not posted nothing in the past weeks but im now finishing some cutscenes for the game and soon it will be available










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