Full working Sanity, Health and Stamina system
Immersive Sanity system, with jumpscare and other stuff, which will be more evolved in the future
Temporary Inventory
At least 5 levels finished
Temporary Main Menu
Some puzzles to solve
Hiding system, there is just one way to hide (Lockers) until now, but will be added more in the future versions
Some easter eggs :)
Monsters AI is under development, but there is something ready for you guys
And, at last, a possible pre-alpha release date: 08/20/2020
Next up
Fala ai galera, esse aqui é o jogo que eu to trabalhando, é um jogo de puzzle/terror, que tem sistema de sanidade que faz o jogador ver coisas, sistema de esconderijo e já estou quase terminando a pre alpha, sigam o Lost Dream pra saber quando lançar
So, this is the art i was working on before Antonio get in.
SO guys, i wanna thank you for the 100 followers and say that i'm really impressed with all the followers my game have and this so important to me, i see a lot of awesome games out there with less followers, and this really means something to me
FUNDRAISER LIVESTREAM #SaveJim
I've been working hard this past week on the game scenarios, I really hope you like it, here's a picture of one of the scenarios.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hey guys, i'm new in this community, im working on a game with Gdevelop and it will be a puzzle/horror isometric game with a sanity system, here is the link to you take a look:
https://gamejolt.com/games/lostdream/465958
The gif is the hiding system. (Sorry for my english)
Here is a little preview of what is coming on until next month. I hope you like :D
Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.
The game's playtest has begun. We're celebrating with a quest!
Learn more: https://bit.ly/ShopCrushGJ
This is the main villain of the game, i know i did not posted nothing in the past weeks but im now finishing some cutscenes for the game and soon it will be available










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