Full working Sanity, Health and Stamina system
Immersive Sanity system, with jumpscare and other stuff, which will be more evolved in the future
Temporary Inventory
At least 5 levels finished
Temporary Main Menu
Some puzzles to solve
Hiding system, there is just one way to hide (Lockers) until now, but will be added more in the future versions
Some easter eggs :)
Monsters AI is under development, but there is something ready for you guys
And, at last, a possible pre-alpha release date: 08/20/2020
Next up
SO guys, i wanna thank you for the 100 followers and say that i'm really impressed with all the followers my game have and this so important to me, i see a lot of awesome games out there with less followers, and this really means something to me
So, this is a picture of a scene where you will can find the first puzzle, this one is complete finished, i'm working on another puzzle right now.
I've been working hard this past week on the game scenarios, I really hope you like it, here's a picture of one of the scenarios.
Immerse yourself in Aether & Iron, a Decopunk Narrative RPG set in an alternate 1930s where anti-gravitational technology has taken cars, roads, and even New York City into the sky.
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Guys, I need help, i am working on a scene for my game and it's a basement/dungeon, do you have any idea of what can i put in the environment (like chairs, trash, torches, web, etc)?
it's supposed to be a basement of a mansion
Card Corner is an idle poker game that sits in the corner of your screen while you do other things.
Deal cards, gain chips, buy score-multiplying buildings, complete achievements, and grow stronger across ascensions.
Play the demo: https://bit.ly/CardCornerSteam
So guys, I was working on this hiding system for my game, and this is the result, you must press "E" to hide, and if the monster sees you hiding, it runs towards you and kills you, don't let it see you :)
So, this is the art i was working on before Antonio get in.
@ZAUM_SP
's ZERO PARADES: For Dead Spies is a mind-warping story of espionage and team-building in an original yet achingly familiar setting.
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Hey guys, i'm new in this community, im working on a game with Gdevelop and it will be a puzzle/horror isometric game with a sanity system, here is the link to you take a look:
https://gamejolt.com/games/lostdream/465958
The gif is the hiding system. (Sorry for my english)










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