For starters, I am likely going to regress this project into something heavily gameplay focused, with maybe some bits of narration in between. Truth be told, the kind of game I wanted to make in the first place was an "arcade-style" game, not a whole platformer-RPG; I just... Dunno, I presented my idea to Bettina's community with no real plan, and somehow bumbled into the RPG format anyway; and worse off the game got a following that I was not prepared for, and even hoped to avoid. Thus, as y'all have seen, the project's been a train wreck. :/
There's that, and there's just the fact that I sort of don't really *love* Undertale as much as I used to. I still love it, and there's a few content creators I still follow for it, but I've moved on the exploring other indie games; and am also more interested in my personal projects now. (Those however are not being posted on this account; this account was strictly made for Bettina's community)
Even still, in the grand scheme of things I know it will make me feel better to have some closure with this project; even if it means gutting most of it.
Next up
After a few years of honing my spriting skills, I've decided to try upgrading Joyce and Neela into a higher resolution with more detail. Here is a gif that demonstrates the latest pixel-art for them! ^_^
Some work in progress...
I just finished playing Deltarune Chapter 2. Decided to make a thing. (Just so we're clear, while Bettina uses Joyce as her avatar, Joyce is still often represented as her own person separate from Bettina.)
Gameplay/Animation test...
Evolution of Joyce and Neela's sprites. From their first appearance in this project, to a short-lived second edition that used my personal project as a template, to now their latest sprites.
Just here to wish you all a happy Halloween!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
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