Game
Five Nights at Treasure Island: Paranoia Expanded (Working Title)
2 months ago

Just so you guys are in-the-know, the reason I haven't been able to get new characters made is

1. Personal stuff

2. I'm trying to remake the code. I didn't loose the original or anything, I just wanna streamline it so the game doesn't fall apart.




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I'm still putting in normal nights no matter what, but if this game had a roguelike mode how would you guys feel? (Image here for no reason)

MickMick + The Rat early gameplay

"It's me, Mickey!"

this game can't be real.

Just saw the Fnaf 2 Movie and I genuinely don't get why people hate this thing so much. I actually enjoyed it a lot, and I'm an extremely jaded fnaf fan.

I'm getting a little tired of rendering, or honestly im getting tired of drawing humans, drawing the toons is so much more fun.

Also Chris from Mac Tonight at the end

In case anyone wanted to hear the Hourglass voice lines, here they are

Have some PNMinnie lines, on the house (voiced by me)

Can't stop.

Won't stop.

I think these are all the mechanics I'm gonna include outside of a couple character exclusive ones (and probably the power-outtage but IDk where to put a big lever yet)