Next up
Sooo, I decided to make a little project but don't know the best way to describe it so I better use memes.
Нууу, я решил сделать небольшой проект, но не знаю как лучше всего описать, так что использую мемы.
New character: Satan, a powerful demon, who can create earthquakes. Sprite was made by Ruslan Nurgamutdinov. Also was made the ability to change team.
It looks like a fever dream of hell. Well, this was expected.
Это выглядит как филиал ада на земле. Впрочем, это и ожидалось.
There's a little trailer.
New characters: RagSack - Litteral glass cannon, using bad singing as a weapon.
EvilCoin - Very evil coin, who wants to save money from people and apes.
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
After a long time, I can show you some screenshots of chapter 2. It will contain an overhaul of locations, inventory, new enemies, bosses, items. In this article, you can find a list of changes in chapter 1's locations.
Спустя долгое время, я наконец то могу показать кусочек 2 главы. Она будет содержать редизайн локаций, инвентаря, новых врагов, боссов, предметов. Ниже представлен список изменений локаций 1 главы.
Seal Island Intro! For #ScreenshotSaturday!
The first chapter is out, yay!
Первая глава выпущена, ура!












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