
Just some earlier gameplay of the game, featuring @skyistumbling
and @windBugg_
. There are currently only 3 weapons and a test map, but everything is being optimized before any progress on maps or graphics are done.
Next up
HUGE progress today
ive got a new main menu cooking up rn its got the functionality almost done and we've got some awesome new sounds by @skyistumbling
. ive also slowed down the movement and made it a tiny bit slippier to get the halo feel. spartan redraws are coming soon
fetal alcohol syndrome
also some promo i did for the game
promo
More Halo Online stuff, starting to add vertical stuff in the mix. Next up is weapon pickups.
crting=e
the direction system was completely reworked to get rid of the stinky clickteam one in favour of a 360 degree turn that doesn't distort sprites. the shooting also feels MUCH better
@skyistumbling
MASSIVE thanks for providing SFX for the game.
a new snipers in the works too, sounds are temporary cause i only have scuffed reach sounds. they'll probably stay like that for a good while cause of the snow storms, can't expect sky to help while thats going on
tekken 3 in turbowarp (concept done with SW2 and pen+ v6)











0 comments