
Just some earlier gameplay of the game, featuring @skyistumbling
and @windBugg_
. There are currently only 3 weapons and a test map, but everything is being optimized before any progress on maps or graphics are done.
Next up
ive got a new main menu cooking up rn its got the functionality almost done and we've got some awesome new sounds by @skyistumbling
. ive also slowed down the movement and made it a tiny bit slippier to get the halo feel. spartan redraws are coming soon
halo 2D is gonna have a lot of changes coming up
More Halo Online stuff, starting to add vertical stuff in the mix. Next up is weapon pickups.
crting=e
just gonna post this to some other communities
I released 1 Night at Luigi's 3 just about 2 months ago now, might as well post about it again
featuring Luigi, Wario, your own hallucinations, and Tyler, The Creator for good measure
tekken 3 in turbowarp (concept done with SW2 and pen+ v6)
about that spartan redraw
the direction system was completely reworked to get rid of the stinky clickteam one in favour of a 360 degree turn that doesn't distort sprites. the shooting also feels MUCH better
@skyistumbling
MASSIVE thanks for providing SFX for the game.
the energy sword is in the works, here it is rn











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