Just when I thought everything was good it wasn't, clean up the code enough for a new release. Here is an in-depth post on the changes.
Next up
Even more art/image goodness as Framed can now use local images as well as nftshowroom art.
Early prototype of the menus and ships.
Little sneak preview of the new character select screen. Not done yet of course, but soon!
Added more "drama" to the display. Now it not only has directional spotlights but can also change shadows and brightness depending on the time of day!
The Godot version of CodeBreakers has now been added to our page. Its not as complete as the Android QT version, but plans to get it to a more finished state are in the works.
Just added my newest game project here on GameJolt. Building the game in Godot 3.5 on the SteamDeck.
Strikers are the play makers of the game. They can send the Disc at incredible velocities but at a cost. https://peakd.com/hive-150008/@v-entertainment/angular-velocity-…
Midfield ships are generally good at both offense and defense. Good for beginners and great for the seasoned team.
https://peakd.com/hive-150008/@v-entertainment/angular-velocity-…
For this Holiday Season I'm going through my older game projects and posting them here. Some are more playable then others. Thelio Runner is one such playable, game.
Porting to 4.0 is complete. Now back to asset building.
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