Game
KICK-BELL
4 months ago

KICK-BELL is getting delayed to 2026!


I've decided to push KICK-BELL's release date over as a way to give myself more time to implement features that were given through feedback!

These features include:

  • A way to look around the stage

  • more playable characters (including being able to switch characters if you're not the assigned player for that character)

  • making some stages smaller / less zoomed out

  • better telegraphing

I also may take some time to just include some other things to ensure better quality overall!

Stay tuned for more! I plan to release an updated demo when I can that includes the updated features and quality of life fixes!

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This was a big critique in the SAGE 2025 demo, so I wanted to tackle this first. I'm adjusting the stages to be smaller, and not be so zoomed out

(Note, the Adjusted version is not yet complete, so there's no stage outline, pink shadow, or enemies shown)

it's hard to get a screenshot for screenshot Saturday without spoiling what this project even is yet, so I went to a closed in area so you can't see anything besides You and the grass.

The SAGE 2025 Demo for KICK-BELL is NOW AVAILABLE!!

I hope you can enjoy the demo as much as I had fun creating it!! ^^

once again, it's hard to get a screenshot without spoiling what this project is,

so here's two screenshots that I feel doesn't spoil anything about what it is yet!

looks like a nice friendly flower and a happy cloud to me!

The game is working great on Steam Deck! I just tried the latest build on it and it stays at a stable 90 for the most part! Though there is one thing causing it to lag down to 70, so im going to look into that, though I think I know what it might be.

Guys, something is wrong with my copy of UNDERTALE

Updated the graphics a tiny bit ^^

I also added NPCs that you can talk to!

(not showing dialogue yet since I don't want to spoil anything)

Stylized Mangle (Broken ver)

I'm feeling generous today! Here's a little gameplay teaser ^^

#ScreenshotSaturday #GameDev

(Gameplay footage is still W.I.P, things may change between now and the future)

Been adding more enemies / characters to the game! Having a lot of fun with these! (still only sharing cropped screenshots for now! I might reveal what the game actually is sooner than expected though if everything goes well!)