Game
Selling Sunlight - Wandering Merchant RPG
7 years ago

KICKSTARTER UPDATE #3


We’re alive! Busy but alive!
Sorry for the late update; next one should arrive in the first week of the month, as usual.

ART

You may have noticed we haven’t posted new screenshots in a while. That’s because we were waiting for the new scanner to arrive before scanning the new backgrounds.

5d0a73cfb6830.jpg

Chiara has been taking photos, though. Click to follow her on Instagram, if you like!
Watercolors are a capricious medium: the resulting images are very delicate, and strong lights - like the bright, yellow one of a cheap scanner - may distort the colors or straight up delete the more delicate tones.
Thanks to your generosity, though, we were finally able to afford a professional scanner. It arrived early this February, and we immediately ran some tests:

5d0a73d2e0830.png


Look at the sky! Colors are way less saturated, and everything looks more detailed and natural-looking. This is a very good starting point.
We’re now in the process of rescanning every single graphical asset, adjusting the colors and putting everything in the game. This will take a while, but the final result will be prettier than ever.

EVENTS

Would you like to watch our artists paint? We’ve getting organized to film our painting process, and we’re thinking of doing some live steams as well.
Do you think it’s a good idea? Let us know in the comments!

5d0a73d8a8265.jpg

Chiara built this awkward camera-holder to film herself while painting. It works. Sort of.

GAMEPLAY&STORY

Ursula Le Guin passed away this January. She was a big influence for us, and will be dearly missed.
Go read her novels, if you haven’t already. The Earthsea cycle, The Left Hand of Darkness and The Dispossessed are just some of her most notable titles.

5d0a73db684d5.jpg


Anyway, Giada finished screaming at the new map system and moved on, focusing on quest programming. The tutorial mission is now playable from start to end, and we got some basic quests working as well.
It’s exciting to see the game slowly come together, becoming a real world you can explore. There isn’t much to do for now, but being able to freely move from city to city without crashes already feels like a victory.
Now it’s finally time to flesh this world with some words.

That’s all for now. May the Sun always shine on your path!



0 comments

Loading...

Next up

Bandana Dee the Dream Friend

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Alone Together....

Regional Bulbasaur. #Pokemon

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?