Game
DeliveryQuest
13 years ago

KillQuest v1.0.0 Released


KillQuest, the next episode in the Hero of the Mundane Sage has been released as my February entry in #OneGameAMonth.

You can download and play it at http://gamejolt.com/games/rpg/killquest/12864/

Sometime in the near future, I intend to back-port several of the improvements made in KillQuest into DeliveryQuest - things such as the World Map and quest organization (not to mention the spelling correction in the quest log script that I modified that’s pretty obvious when you get a new quest)…

Other items I plan on adding in the future are trophies/achievements if possible through GameJolt, some new endgame content (heh :-), and of course bug fixes as they come up.

Enjoy…



0 comments

Loading...

Next up

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!

Finished work on the emotions of a new character for the tank universe

Levels' maps.

Explosive domino effect

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100