Game
Knight of Exile

5 years ago



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A sneak peek of the first attack animation as we finish fine-tuning the combat system in Godot

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Making some changes to the environments

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Pawn shape enemy for our 3D metroidvania game

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We are back! We haven't been posting for a while since we switched from Unity to Godot, it took us a while to get used to the new engine, we also changed the name of the studio and basically restarted all the development of the game.

First combat tests against the pawns in our new metroidvania game

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Cormac“s shield animation

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Screenshot of today's work

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