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Knight of Exile
3 years ago



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Pawns now follow the player and avoid obstacles, we are still working on the environment

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Screenshot of today's work

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We are back! We haven't been posting for a while since we switched from Unity to Godot, it took us a while to get used to the new engine, we also changed the name of the studio and basically restarted all the development of the game.

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Wishlist the game: https://bit.ly/CritterCove

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