Lançado uma nova versão!
Nela arrumei um bug onde a batida das asas continuava mesmo com o jogo pausado.
Também mudei a música tema do jogo. Obrigado Gelson por disponibilizar a música.
Deem uma olhada no trabalho dele: https://barichello.bandcamp.com/
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Chiaki Nanami!
Finished work on the emotions of a new character for the tank universe
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.










0 comments