At this point the fight is fully content complete with all the attacks in which includes the dialogue. I also balanced the fight a decent amount to the point where no attack should feel like overly unfair. Some new music tracks were also implemented, one of which was to replace the Guns Blazing Axis theme as it doesn't represent Robot 98 and I feel that it would end up making him feel too much like Axis, so I replaced it with a unique CORE remix on Youtube.
Currently I'm polishing a couple attacks as a last minute thing, I still need to do the new sprite edit of Robot 98 for my liking and I'm waiting for 0.1.3 of Undercreator to release as there's some annoying bugs I would want to be fixed, such as shops not working and warning boxes in attacks, acting as barrier blocks for yellow soul bullets.
Pretty much that is all, once 0.1.3 releases, the full version of Robot 98 should follow soon after that. I will say though that being able to spare him may not come yet, right now not only is it broken but the ACT system in Undercreator has the large flaw of not allowing for monster attacks to occur after doing an act, instead it keeps your turn, which is obviously very unideal for a Pacifistic fight.
It likely won't come until 0.2.0 of the program which also plans to add a good amount of more advanced stuff like bullet re-sizing, so for now you'll have to kill Robot 98 sadly, though I'll still make it interesting.










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