Next up
Suppose it was about time that some of these skills got a little extra kick.
Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.
The more things change, the more they stay the same.
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!
That time of year again.
Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.
While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.
Figured it out.
It's been a long time coming...
How about we change things up?
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