Game
Bound for Tides

3 days ago

LETS GO DEV LOG
Major Game Update Dev Log

is in article below
big changes was made

get ready to level up your character and your gear
dont stress about merging , you can now salvageback your failed merged gear

many more


Major Game Update Dev Log

This major update revamps the gear system, introduces a new audio system, enhances game state management, and boosts performance. Here's a concise overview of the changes.

Gear System Overhaul

Revamped gear mechanics for deeper strategy and progression.

  • Merging: New gold-based formula: base_gold[T] × ((M₁ + M₂)/2 + 5 × (T−1)) (base_gold: [10, 15, 25, 40, 75] for Tiers 1-5). Example: Tier 3 (M=7, M=3) costs 375 gold. Encourages strategic merging.

  • Salvaging: Recover resources with forgesteel: base_salvage[T] × (M/2 + 2 × (T−1)) (base_salvage: [3, 5, 8, 12, 20]). Example: Tier 5 (M=8) costs 240 forgesteel. Supports failed merge recovery.

  • Selling: Yields forgesteel: base_sell[T] × (M + 3 × (T−1)) (base_sell: [2, 4, 7, 11, 18]). Example: Tier 3 (M=12) gives 126 forgesteel. Balanced to prevent exploits.

  • Item Leveling: New system boosts stats per level. Item level/XP bar UI awaits styling in next hotfix.

  • Economy: Gold for merging, forgesteel for salvaging/selling. Higher tiers offer better returns but cost more. Linear costs with diminishing returns ensure balanced progression.

  • Future-Proofing: Placeholders for new currency and item locking to prevent corruption in future updates.

Audio System

New audio features for immersion and control.

  • Service: Smooth fade in/out transitions, persistent volume/track settings, and audio preloading.

  • Controls: New header UI with mute toggle, volume sliders, and first-time setup guide for permissions.

Game State

Improved reliability and persistence.

  • Persistence: Saves audio settings and track position. Enhanced save/load with versioning and error handling.

  • Security: Separate permission storage. Added wipeSaveData() for full resets.

  • Reliability: Full page reload on reset, better audio cleanup, and robust handling of corrupted save data.

Performance & UI

Optimized gameplay and visuals.

  • Chest & Forge: Improved performance; forge styling in progress.

  • UI: Item level/XP bar styling to be finalized in hotfix.

Technical Notes

  • Compatibility: Item locking placeholder ensures no corruption in next update.

  • Hotfix: Will polish item level/XP bar and forge styling.

Closing

This update deepens strategy with the gear overhaul, enhances immersion with audio improvements, and ensures a smoother experience. Expect a hotfix soon to refine UI and prep for more content. Thanks for playing—share your feedback!



0 comments

Loading...

Next up

HOTFIX: fixed gear xp and current level indicators , while retaining the merge count indicator aswell

:patch , added sell function within shop directly for quality of life

:hotfix cooldown on skills is now actively displaying and counting down :hotfix increased the enemy health increment per stage  :hotfix capped the reward increment increase on low tiers

Time to merge the high lvl gear for even stronger gear lets go road to the billions damage numbers #aintstoppingme

come build your character , lvl up your character and gear finally come merge the leveled up gear and experinece (no cap damage)!!!

i am amped to announce a large update been working hard on getting all this additions sorted stay TUNED :)

Chiaki Nanami!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.