Game
Carnage in Space: Ignition
8 years ago

Linux support and a sneak preview!


If you’re a Steam player, this update will mean a lot to you because the Steam version now supports Steam achievements!

It also adds LINUX SUPPORT for those intrepid Linux users out there.

I also removed the dummied-out Facebook and Kongregate integration, because the game is no longer available on Kongregate and no one ever used Facebook integration.

What’s that, GameJolt players? Bummed this update doesn’t add any features to your favorite game platform? Well, to sweeten the deal, here’s the very first look at the next game in the series, Carnage in Space: Crucible.

It’s not much, but it’s proof I’m working on it.

Besides a new and improved look for Nightmare (and better graphics in general), Crucible will feature:

  • 3 playable characters!

  • Branching storylines!

  • A deeper plot!

  • More humor!

  • And SO much more!

Be sure to follow me and/or Ignition so you’ll be the first to know when Crucible eventually gets its very own Devlog here on GameJolt.

Stay tuned, and HUZZAH!
~MoscowModder



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Chapter 4 (K) is DONE! And about time too - that's my longest level to date.

With that, Phase 3 (of 3) Milestone 2 (of 4) is now done! The end of this 7+ year project is finally nearing completion, and I can't wait to share it with you all.

Some new background elements in Chapter 4 (N). The sky's a little less barren now that there are more floating rocks off in the background.

These also use 3D depth for accurate scaling, parallax scrolling, and distance fog.

BOOM.

This is Crimson's final attack, Entropy Bomb.

This is what happens when Crimson runs out of patience and is done playing with you.

I'd wish you good luck, but I don't think that's going to help.

IT'S HAPPENING.

The sequel to Ignition, Carnage in Space: Crucible, is releasing (in Early Access) on GameJolt and Steam on 6/9/23!

https://store.steampowered.com/app/1938110/Carnage_in_Space_Cruc…

In case you missed it - SEQUEL BETA TESTING!

Carnage in Space: Crucible is coming Soon*!

If you'd like to try it early and help me perfect it, read below to join the beta test and score a free copy!

I've been retouching several things in the game that could use a little more love before release.

Among these is the nanotech system! You now get a flashy popup (with confetti and everything) when you unlock one, and the icons are also resigned.

There's more!

Crimson doesn't know the meaning of overkill! Just how many attacks does he have at his disposal?

I'll give you a hint: More than this.

We haven't even seen his specials in play yet...

READY YOUR WISHLISTS!

Wait, there's MORE???

...

Oh yeah, there's more. Once you annoy Crimson enough, he starts busting out the specials. This one, Flechette Storm, is just one of those screen-engulfing special moves you'll have to contend with!

But even that isn't the end...

Oodles of options!

Accessibility aids aplenty!

I added some more settings lately to toggle distorted graphics, fine-tune the audio mixing, and other stuff. Hopefully this should make the game accessible to more kinds of players.