I was really glad to animate the whole game too! Me & @cs888901 had a lot of fun during the development.
Right now I’m doing some more silly things for the Full Game, (but I won’t explain anything about it). So I wanna bring up some stuff of how I even been part of the Dev team, and other goofy stuff.
This was the Old (Down) head perspective I made, DURING when I tried making the new one. I wanted to remake it because
I wasn’t that good at shading rlly,
I wanted to remake it because I was embarrassed how Willy posted with the Old Down Perspective.
Now here’s this stupid screenshot of the (Unfinished head perspective, (The new one you can find on the Demo Release Post)
So I was the concept guy who came up with the idea of the Death Screen. (It’s a VERY old drawing)
I was hired as the animator (MAYBE) because Willy found interest in me when he saw these:
https://scratch.mit.edu/projects/798859057
https://scratch.mit.edu/projects/788333560
This was around somewhere in the first of 2023, (Where Willy & I became friends.) My first attempts in animating would’ve been better, I was pretty good with motions but, not really with how the characters could move properly, (That’s why I had to show the new animation as the small preview.)
I ORIGINALLY thought the screen was gonna be a 6:9 Screen Ratio, which is why in a funny time where I fucked up the character positioning cus my stoopid ass thought the screen wasn’t gonna be a 4:3 Ratio (fuck my life ;-;) SO thanks to @PiggyandsquidyProductions for helping me out fixing their positioning, (he wasn’t happy lol).
(I also helped out editing the Phone Calls, which will be re-edited in the full release.)
So anyways, that’s all I can really explain about what we did for the Demo, (Now go play the game otherwise I’ll go mentally insane towards you- /j)
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