Game
Please Don't Trust Us

1 year ago

Little fun fact:

This was supposed to be the official scriptsheet for the main character (IT TOOK HOURS.), after I switched from Unity to GameMaker though I had to scrap this whole work since GameMaker won't accept this file correctly.




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After some time I decided that the designs for the main characters were a little too basic, so a decided to redesign them a little bit... and by that I mean redesigning them COMPLETELY. What do you think?

Good news, the first PDTU demo is finally done! Bad news, since Unity is a bit of a problem it doesn't let me share the project, so I need to figure out how to properly share a project ;v;

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Runestones: from concept to in-game model🗿

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Werehog transformation process. #sonicunleashed

What you all think

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.