So, I have not published the game yet. To offer a little info as to when it will be released I’ll just explain the end-goal for game size, where it’ll be at the first release, and where it is now. So, as it stands, my goal is to have around 5-6 different “worlds”, essentially just levels you can roam around, fight enemies in and collect items in. I plan on publishing the very first release with the first three of these worlds. I’ve been busy with school lately but I plan on getting to work with this as much as possible from now on and into the near future. There are two worlds currently completed, and the third is nearing completion. I’ll likely add a little polish here and there before I release it though, (I’ve already done this with the first world.) I’m hoping to have the game launched within the week. See ya then.
Next up
Animated GIFs of Enemies
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Shadow The Hedgehog X pixel art
Werehog transformation process. #sonicunleashed
The whole squad is here!
Interested? Follow me!
Alone Together....
Regional Bulbasaur. #Pokemon










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