If you're curious what this is, I decided I wanted to make a FNAF fangame from scratch in C++. I also wanted to use Vulkan because of it's performance benefits (This is running on a laptop from 2013!). There's not much yet, but I'm making a lot of progress on it.
Next up
Currently working on how the game will actually work behind the scenes. Here's a little render.
I'm currently attempting to get Vulkan Working.
I've made a lot of progress, now there's multiple models, multiple textures, and multiple lights! (If you're wondering why the window looks a bit different, I got this screenie on my laptop)
Unfinished
Here's a sneak peak of the office in game. (Ignore those colored squares...)
...
I've made another change to the game, now the models can be bumpy! Also, Happy Valentine's Day!
bears
I've updated the textures, now it looks better than ever (in my opinion)
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