If you're curious what this is, I decided I wanted to make a FNAF fangame from scratch in C++. I also wanted to use Vulkan because of it's performance benefits (This is running on a laptop from 2013!). There's not much yet, but I'm making a lot of progress on it.
Next up
I've made another change to the game, now the models can be bumpy! Also, Happy Valentine's Day!
I've made a lot of progress, now there's multiple models, multiple textures, and multiple lights! (If you're wondering why the window looks a bit different, I got this screenie on my laptop)
Modeling characters in blender is fun
(Jean is in second photo for size reference)
I've added some PBR.
( that's why the highlights look different )
JOLLY ANNIVERSARY EDITION POSTER:
I've updated the textures, now it looks better than ever (in my opinion)
Unfinished
We're so back
























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