Game
Fix the Cameras
10 years ago

Lives / Camera Limit (VOTE PLEASE)


So, I have gotten a really interesting comment that I have been thinking about all day. Someone has said that there is no point to fixing the cameras, and that they could camp out the 2 playable nights. I found this to be disturbingly true, as I found the only reason to risk fixing the cameras is to avoid being bored the whole night.

So, I was thinking of lowering the maximum number of cameras needed to cause a power outage (which would be a little extreme for later nights). I was also thinking of giving the player lives in the form of tracking how many cameras the player leaves unfixed at the end of each night, and if they leave too many unfixed, they get fired and have to try again. In that case, I would say anywhere between 10 and 20 lives would be good, but then I might be thinking about adding difficulties in there (Easy - 20; Normal - 15; Hard - 10; Extreme - 5). What do you guys think?

I would also reccommend playing the game for yourself to get an idea of what I’m talking about.



4 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. šŸ˜‚

What's coming out of your own improvs? šŸ¤”

#Pecaminosa | #IndieDev | #OST | #Jazz

Bandana Dee the Dream Friend

"Thanks guys for endless hours of fun." šŸ‘

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Another house i made long time ago.

Werehog transformation process. #sonicunleashed

What you all think

Explosive domino effect

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.

Pigs can push buttons for you!

#gamedev #pixelart #screenshotsaturday

Don't forget to wishlist Toodee and Topdee on Steam!

https://store.steampowered.com/app/1303950/Toodee_and_Topdee/