Game
Fix the Cameras
11 years ago

Lives / Camera Limit (VOTE PLEASE)


So, I have gotten a really interesting comment that I have been thinking about all day. Someone has said that there is no point to fixing the cameras, and that they could camp out the 2 playable nights. I found this to be disturbingly true, as I found the only reason to risk fixing the cameras is to avoid being bored the whole night.

So, I was thinking of lowering the maximum number of cameras needed to cause a power outage (which would be a little extreme for later nights). I was also thinking of giving the player lives in the form of tracking how many cameras the player leaves unfixed at the end of each night, and if they leave too many unfixed, they get fired and have to try again. In that case, I would say anywhere between 10 and 20 lives would be good, but then I might be thinking about adding difficulties in there (Easy - 20; Normal - 15; Hard - 10; Extreme - 5). What do you guys think?

I would also reccommend playing the game for yourself to get an idea of what I’m talking about.



4 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

I-Buki

Mio-Da!

Ibuki Mioda!

Made my first ever animation.

Only true badasses may pass! #conceptart #art #gamedesign

Path of Kami, running around the shrine area

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Colorful Fox

Happy Late Easter!