Game
DG! Echoes of Sanity VR

2 months ago

"Lo #Kris, the hand you lost..." -- #Gaster

Just having a little of fun an hour before I head to bed. The dummy project is done. Only need to test it in class where the Quest3 are, since I don't own a proper tool to try out the hand gestures




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Not final composition but little by little the lab is getting into the mood. As said, it's going to be a nightmare to replicate the materials and lights in Unity but I had it worse. 3 AM and I feel so tired #DeltaruneAU #Gaster #NotGaster #VR #Blender

Well, some progress! The problem is... I'm the size of a #Rabbick!

At least the defaults work... I need to do a bit of tweaking before I can interact with the screen where the mini-game is displayed.

Well, I tried. On the last moment Unity wanted to act up and just vanish my #Spamton's arrows. But the core of the prototype is fully functional. No time to do more for the aesthetics, only placeholders. Tomorrow I present my pitch... Wish me luck!

Unfortunately I needed to make an "investment" to allow my GIT LFS to give me more monthly budget to ping pong my files between the classes and my home. $5 is too much but it will only spend them when I reach the cap, not before. My poor indie kromer

#Spamton (the white cone) going through the 6 levels of the demo of the game. Alpha placeholder assets and the like, but one must focus on the mechanics first ⚙ My next focus is to make the REWINDING skill that undoes an action each time you use it

Today I went with my classmates to a discount "comic-con" thing that is ran on my island around this month. It was a long outing and I'm very tired, but got a haul of nice things from it, a #Tenna to frame, a #Spamton t-shirt and some #Fizzy and #Ozzy 🔑

WIPs of the VR prototype hands. Nah, it's not #Gaster 👀

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Almost there finishing the not #Gaster hands. Need to practice a few things before adding the armature to these and plop them into a dummy project to test the VR hands with my model on. Better I do that at home bc these laptops can't help me

Well, trying to understand Unity intricacies is taking a toll on my sanity. Tested gesture tracking on Quest2 with #Kris and #Susie's colors. Quest2 needs a lot of light else the handtracking goes crazy unfortunately (testing it at night doesn't help).

Updating on that Game Jam front, because of the storm that was going to scourge my island, it was delayed until further notice. Hope we get some news soon because I was hyped for this Jam since many weeks ago and the storm soured my spirit a lot