Game
Kordex - The Golden Path

7 years ago

Log #2: New Island Part


Recently we finished the modeling process of a new little island part. Yet the props and effects are missing and there are still some dummy models in the scene.

5d09cae1852aa.jpg

The island is located at the very beginning of the game and should provide an astonishing view into the distance and “mind-blowing” first impression of the game ^^

5d09cae51f189.jpg
5d09cae86a64e.jpg

We can’t wait to see the final result when everything is put together as particles, effects, post-processing, props, grass etc.

We hope you like it!



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Path of Kami: The Evolution of the Lore

Werehog transformation process. #sonicunleashed

The whole squad is here!

Interested? Follow me!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

2d lighting experiment

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?