Game
Faded Solitude

4 years ago

Log of November (2021) - What's in the BOOOX?!


Hello again,

Alright back on track Let's go November:


November Development

  1. Terry is no more! (NPC visuals added into red level)
    Adom and Grace have (visually) been implemented into the game! All animated with dialogue. Bye-bye Terry!
    We still love you. :')

  2. Textures updated
    Both in the red level and in the cabin. New stuff in the caves and a few things that probably will improve the cabin: We're implementing a small puzzle in the cabin that will teach one of the new mechanics we've added to the game.

  3. Nice bridge, ey?
    Just updating you on the bridges from last devlog. They look pretty cool. I'm sure it's safe to walk on, just a bit creaky.

    screenshot_2021-11-30_at_224113.png
  4. Puzzles with cats and clocks!
    Haha, you'll see what's the box.

    That rhymes, phonetically.


That's it for November 2021. Things are going pretty well. See you all in a month!



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(I forgot to tag this community before pushing the publish button on the article 🤦‍♂️, sorry for the weird linking. )

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This Game Dev community is really cool!

but could someone explain what the 'containment' tab is about?

I'm new to this, so sorry if the answer is right under my nose.

Thanks in advance! :)

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https://soundcloud.com/alex-with-d-trailerfilms/depth-bonus-trac…

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