
Next up
Just kill me.
So, i finally managed to make +- normal system, that handles everything, and ALSO it's much easier than Input Manager.
So, i have started thinking about changing my collision system from objects to tiles, due it takes less memory to run it.
But i kinda don't know, due my game has moving platforms and etc., but i'll try to find the solution.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
Path of Kami: The Evolution of the Lore
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
I was bored, so... ManutKat.
Family band complete!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).













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