7 years ago

Los invitamos a seguir nuestro nuevo videojuego ya listo en Google Play Store! Gravity Lessen:

https://play.google.com/store/apps/details?id=com.decodifystudios.gravitylessen

Agradeceriamos que lo descargaras y nos dieras tu opinion ya que es vastante importante para nosotros, bendiciones.

Sebastian Q.




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Primer y segundo dia desarrollando un videojuego para la #indiegamejam2019

Diseño e implementacion de la idea base y creación de mecánicas y movimiento del personaje.

So

i may or may not make an full art of some person or i may just leave this like that-

The whole squad is here!

Interested? Follow me!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Got some fun collectibles in our game, Path of Kami!