Next up
After a long day of work I now have basic dungeon generation! Still have some problems that I need to work out, but it still looks pretty awesome. For those curious I'm using Herringbone Wang Tiles for generating my dungeons.
Here we go!
(and yes, I gave him booty cheeks!)
You can tip with charged stickers please!
some more of the fnaf characters I did many years ago. I miss doing these figures. these were edible cake toppers
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror











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