Game
Skullz
10 years ago

Lowering the File Size


I thought I was done with Skullz. When I submitted it here, the code was a giant mess, but my head was about to explode and I knew there was never gonna be a state of the game that was absolutely 100% finished, cause there’s always room for improvement. But, with the feature and the subsequent massive amount of recognition (thank you so much once more!), I put any upcoming projects on the back burner and decided to give Skullz another round.

So, here I am, deep in the code once again, trying to get this 100+ MB mess to something below 20 MB for the sake of being able to submit it to FGL or anywhere, really. Turns out most sites aren’t as lenient as Game Jolt.

It’s really boring and tedious work, but it’s still cool cause it’s for the game, which is enough to make this a fun experience. Wish me luck to actually get this below 20 MB, which doesn’t really seem all that realistic right now. And if you wanna know the details, here you go:

Size at beginning

107.161 KB

After making an own class for passwordsong

107.154 KB

After putting all sfx of password class into own class

107.154 KB

After using menu sfx from music class in title screen, too (having them embedded and loaded in one file less now)

107.138 KB

After using music class for title screen, password screen and title screen +

106.684 KB

After throwing out stuff from the img folder

106.683 KB

After Intro (only new files)

106.683 KB

After Final screen/musix+sfx

106.611 KB

After changing all urban’s and woods’ to use music state’s music

100.532 KB

After changing like 5 songs from the musicbox to use the music state’s music

94.475 KB

Catch more updates on my Devblog!



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