Next up
happy with how the second level came out
starting to swap in some new sprites for my project
energy skills - jumping and shields
+ new car battery item to give you faster energy regen
can finally stop demoing around my camera clipping issues
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
First attempt at sound design finally
added some parallax in the background - too distracting?
Seal Island Intro! For #ScreenshotSaturday!
~~ Gamejolt build available! ~~
finally sorted out my automatic build/deployment pipeline for this project, download and play the latest version












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