Next up
#GJAsks Idk what you mean by costume but my money's on Rock Howard
Work in progress Intro cutscene for (another lmao) project I've been working on lately
Stole some code from Punch-A-Lot Fighters (Running and reworked attack code) and added a camera to test
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Heyo 👋
It’s been a while since I posted so here’s keybinds/controls
I just have to make them carry over to the other scenes and whatnot
Using the Idle Animation that @officialChavis97
made (first image) to update Hex Man's Sprites
Jump's looking good so far
Seal Island Intro! For #ScreenshotSaturday!
Replaced part of the older sprites with the newer ones (didn't make the cloak for the running yet)















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