For Windows Users there will be a .txt in your files, as I do not own a PC that runs on Windows (I run on Mac.). But that .txt will explain for what you have to do, tell me if any problems exist or you dont understand :3 <3 Love y'all!
Next up
Just made a OST for The Bloodmark. Absolutely love it. Also made this teaser.
Starting to work on the language system last night and today. As ive said, I will indeed be translating it all to each language (That I know). This is a test world btw so that's why I have less things in it. :3
Boris had enough and became strapped. Yes this is the official Boris The Wolf model for The Inked Reels, I love this model personally. (Read Article for context)
This is a couple of days of work on Ink & Impact, if you wanna know what Iβm thinking of adding read the article then. But yeah Iβm happy with this!
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Testing for The Tommy Gun (acts more like an infantry Rifle TwT) and Translator Menu
[Dane Comforting Aurora]
I finally got their ink realm models done! I was busy looking for things that looked good for their models and I think this looks nice! I am happy how it looks, I was away for a bit but this is absolutely just cute!
Seal Island Intro! For #ScreenshotSaturday!
Just another Teaser...
(Read Article)











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