Next up
Returned to fully dynamic lighting after solving the performance issue that previously discouraged me from it
Some minor progress, currently working on the overgrowth :)
Optimized the rendering pipeline a bit and fixed an issue with specular lighting in my materials (thank you Nate)
some blender renders for fun
HAIIIIII <3
First demo build is out! You can roam around in this small environment and flip the lever in the generator room to spawn the Construct.
THIS IS NOT WHAT THE FULL RELEASE WILL BE LIKE, JUST A SHOWCASE
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Have a good Boi
I was bored, so... ManutKat.
Family band complete!
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