I’ve been designing a new boss encounter! and it’s something I’m really excited about. This battle won’t just be about attacking — it’s about reading the situation, staying alert, and making quick decisions.
The arena itself plays an important role, and players will need to react fast when the boss prepares its most dangerous moves. Timing, positioning, and awareness will be key to survival.
I can’t spoil too much yet, but the goal is to make this fight feel intense, dynamic, and rewarding for players who stay sharp. More details coming soon! ⚔️
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