Game
Dominus Infernus



5 years ago

Making a paperdoll using a camera and render-to-texture into a UI element




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Trying out highlighted enemies, character selection, damage display and more

More experimentation, this time with animated tiles and terrain shapes #pixelart

Working on video as well

Something I worked on during the winter

More custom dungeon stuff, some with animation, lights, all in real-time, this is when I decided it is pointless trying to mix 2D and 3D

2D-3D mix and setting up the UI - The early days

Working on the interface

Made an asset pack for dungeons and put together a random set of rooms to test it out

Training Arena - Note: in this video the entire arena is 3 images and there is an image for the training dummy