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12
Game
Dominus Infernus
5 years ago

First run with NPC, MOBs and Portal




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Working on the interface

2D-3D mix and setting up the UI - The early days

Made an asset pack for dungeons and put together a random set of rooms to test it out

The adventures of Scotty the Highlander, my first attempt at making more than a sample in pixel art

XP bar

Trying out highlighted enemies, character selection, damage display and more

Something I made back in 2016: https://youtu.be/jXoxJ4ARw7Q

Making a paperdoll using a camera and render-to-texture into a UI element

More custom dungeon stuff, some with animation, lights, all in real-time, this is when I decided it is pointless trying to mix 2D and 3D

All of it together working: asset pack, enemies, UI, paper doll etc - Also improved health bars and such. Only missing PostProcessing