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12
Game
Dominus Infernus
4 years ago

First run with NPC, MOBs and Portal




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XP bar

2D-3D mix and setting up the UI - The early days

Made an asset pack for dungeons and put together a random set of rooms to test it out

More custom dungeon stuff, some with animation, lights, all in real-time, this is when I decided it is pointless trying to mix 2D and 3D

All of it together working: asset pack, enemies, UI, paper doll etc - Also improved health bars and such. Only missing PostProcessing

Making a paperdoll using a camera and render-to-texture into a UI element

Working on video as well

Something I worked on during the winter

More experimentation, this time with animated tiles and terrain shapes #pixelart

Trying out highlighted enemies, character selection, damage display and more