Game
Silver Vendetta

3 years ago

Making a short devlog so you guys know some more info!!

I decided to create some test NPCs with their own halfbody sprites. I think it would fit a scene lot more rn.

I am still in development process with it, since I need to make them more alive!




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ANOTHER VIDEO!!! I did some basic parallax for the first map.

Since it's a sidescroller I need to make a sign that you can interact with something - that's why there's an arrow above the door.

If you have any reccomendations, will be glad to hear them.

Another video!!

I've been working on this yesterday (and can still change it in future) but this is how my main menu will look like!

I will post a lil poll today with some design choices, so you can help me with it

Just some Hollow Knight arts I did today - had dead battery on my mobile xD

Both of my OCs - the moth lady doesn't have a name yet (but she's from outside of Hallownest) and the vessel is named Red Velvet (more obvious why in the second picture)

I am happy to announce, World One Chapter 1: Remade.

I will share more info in the next newsletter.

Hey guys! It's me again - finally.

I have kinda a lot of stuff to show you. But I need to show it seperated lol So here you have introduction cutscene! I only used audio from CapCut and I want to make it longer, so it will change 100%

Welcome to "Esmarna: Portable", my newest RPG game that I'm working on (read the article)

Haven't post in a while again...

BUT I plan on making a game for our Gamejam! So stay tuned for when it comes.

It will be pretty short game with bunny (or bunny-dog) character as a protag locked in a miracle cave.

I hope you will enjoy it when I finish it

I hope my "game dev block" ends soon, as I would like to work on Clouded but I am really unmotivated to do so.

Also here is finished art of my Möcci. I hope I will also finish that fox/wolf girl art.

May the cow jump over the moon!

Hey again.

I cannot spoil too much rn, since I finally began working on a small Alpha build, which will showcase some mechanics and first ever cutscene, so I can begin collection some feedback on my game!

Here you can see only one tiny screen of my work.