8 months ago

man who searched this up

also no this is not forged type "how to mathematically r" into google




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How to use conditionals (Branching lists) in Bitsy

(See article)

More work on the side project (Starting to turn into a main project )

Every tile here IS actually stored in an array

If anyone here knows/cares enough to know how to export and import an array without losing any data please let me know (you'll get a free

me when i wake up and see the time (its 11:02pm):

pepper

The Elmore High School

You are aware you have been drunk on battery acid for four months, correct

relatable

Fixed the lag by making the world smaller and making air not comprise of an object haha

I mean once I get normal generation in than pretty much only half of the world will be used

border

i think it looks epic

So, what's up?

How to make trampled grass in Bitsy

(See article)