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22
2 years ago

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i think it looks epic




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How to use conditionals (Branching lists) in Bitsy

(See article)

Early #screenshotsaturday

This is the little side project I mentioned on Mansion (Check it out by the by !! https://gamejolt.com/games/mansion/767986)

man who searched this up

also no this is not forged type "how to mathematically r" into google

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

Fixed the lag by making the world smaller and making air not comprise of an object haha

I mean once I get normal generation in than pretty much only half of the world will be used

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

You are aware you have been drunk on battery acid for four months, correct

More work on the side project (Starting to turn into a main project )

Every tile here IS actually stored in an array

If anyone here knows/cares enough to know how to export and import an array without losing any data please let me know (you'll get a free

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

the coshnaut!!!!!!!!!1