Mango Monstro now with a melon shield power-up to keep him safe from bombs! He can now safely explode bombs to increase your game score!
#indiegames #gamedev #gameart #indiedev #minigame
Next up
New game made for the #gamedevjs Jam 2023: McGuffins in Time, an idle clicker on SPEED. Play the initial build free in your browser on Itch at https://monosynths.itch.io/mcguffins-in-time #indiedev #games #gdevelop
I'm making a game! It's called Mango Monstro and should be done super soon... #gdevelop #allages #minigames
Free phone wallpaper download from the #gameart I made today! https://monosynths.com/files/chroma.png #gamedev
Mango Monstro is coming soon, an endless minigame to catch all the fruits and avoid the bombs (unless you have the melon shield, then you can earn bonus points for blowing them up)!
Made in GDevelop, coming to the web, Android and PC platforms soon.
Currently working on Mango Monstro, a #Gdevelop game inspired by the Geometry Monster tutorial. Custom artwork, game rules, and leaderboards, so you can challenge your friends... https://gamejolt.com/games/mangomonstro/786275
Mango Monstro info is here >>>
https://monosynths.com/2023/02/mango-monstro/
Alpha testing opens soon.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
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