2 years ago

Map optimization. Lowered number of faces almost by twice. This is the cleanest version of the map structure.




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Remade one of the locations from WHISKERS in my experimental PS1 style i was working today, took all day actually to master even the simpliest things. Will create more these days. Your thoughts?

Previous work in debug

wip next psx scene

Worked on the ambience sounds too. Still very WIP YT here - https://www.youtube.com/watch?v=XwbLt6VCnMA

Left to rot.

Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.

Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.

Maybe

just maybe i'll make a game with these guys

#fnaf #art #3dart #fnatl #fangame #blender

Whiskers Scene remade in PS1 style, dynamic short animation.