Game
Showman's: Long Hours
1 year ago

MASSIVE STORY CHANGE INCOMING!


This was something I was not exactly expecting to see myself doing, because normally I would be against making such a large change, but in this case, I'm glad I'm doing it!

I am officially announcing that Jason is no longer the protagonist in Phobia: Long Hours, and he won't be in Phobia's storyline anymore, either.

Why?

While writing the storyline for the rest of the series, I wasn't super happy with the direction it was going to go after Jason was going to be introduced. I felt as though it more pushed aside some characters that should have more attention.

So, going forwards with the change in the story, Jason won't exist anymore, but his design will be saved for another character I have in mind, so nothing is really lost anyway!

Meet Wendy, the new protagonist of Phobia: Long Hours!

teaser13.png

As a little fun fact, Wendy was supposed to be the protagonist in the game wayyyyy back before it started, but when she was cut from The Awakening, I felt as though she may or may not have had any relevance anymore. She was still going to be in Long Hours, but wasn't a major character, which is one of the reasons why I went with the change. Some of you guys who have been around for a long while now may remember her! :)

Also, the human models are 100% brand new going forwards, and I absolutely love the way she turned out and I hope you guys do too! I've been trying to make better human models for a really long time now, and while this one isn't perfect either, it's a massive improvement from the old ones!



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"I can't wait for the party! Are you excited too?"

While I haven't fully started changing Long Hours to be a part of Showman's just yet (that'll happen after The Awakening releases), I figured it would be fun to share something new in the meantime!

Also, thank you all for the birthday wishes!

Phobia: Long Hours' trailer has well over 100,000 views!

Also, Long Hours' game page has begun the process of being changed to be part of Showman's now! It'll stay like this for a while, but in the future some new and exciting stuff should pop up!

totally legit lore i promise (im lying)

I think it's safe to say that the Blender game engine version of Showman's: The Awakening is saved!

I got inspired by phobia long hours and drew the wiggles robots as glamrock robots, I hope you guys like these designs

I'll explain later. Have this.

Phobia: Long Hours has hit 2,000 followers!

Thank you all so much!

Algo mas complejo.

Something more complex.

On this day last year, Phobia: Long Hours' trailer released and was also showcased during Fangame Direct 2022!