Game
HedgeWarp: Sonic Development Kit/Framework for TurboWarp
2 years ago

Me and @purp_lean making mad progress so far. πŸ™

https://streamable.com/6f8z9p




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little icon making test, nothing more.

Teaser for something.

Anyways have these old musty crusty ahh designs for Unbound Mickey, Forseeing, and The Undefined.

TU - The Melted Willy looking guy

Forseeing - the weird floating 4.0 MickMick looking guy

Unbound Mickey - The guy in green shoes

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

"Thanks guys for endless hours of fun." πŸ‘

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Runestones: from concept to in-game modelπŸ—Ώ

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Werehog transformation process. #sonicunleashed

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.