Game
HedgeWarp: Sonic Development Kit/Framework for TurboWarp
2 years ago

Me and @purp_lean making mad progress so far. πŸ™

https://streamable.com/6f8z9p




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Teaser for something.

Anyways have these old musty crusty ahh designs for Unbound Mickey, Forseeing, and The Undefined.

TU - The Melted Willy looking guy

Forseeing - the weird floating 4.0 MickMick looking guy

Unbound Mickey - The guy in green shoes

little icon making test, nothing more.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. πŸ₯³

I want to know - what's your favourite quest reward?

Just a Pico sprite

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Why walk when you can jump?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)