Next up
I just realized I never uploaded Shoggo.th here. It's a small game jam project I made months ago about modern social media and eldritch horror.
It has a "Santa Cthulhu" so I guess it counts as a Christmas game.
Happy holidays everyone!
Quality-of-life updates
-The game displays the current floor number when using a door.
-Tutorial text changed to highlight that the parasite is the player's hitbox.
-Enemies ignore you for a brief amount of time when using a door.
-Etc.
Just uploaded "Captain Poweryarn: The Juegazo".
This was done for an Unreal Engine course (which was a mistake to take). It's an odd point-and-click action game parodying the mascot horror genre, starring a joke character from an older game.
Added mouse controls to both the jam version and the Steam version. The cursor's speed is capped to prevent the game from becoming too easy with this new control scheme.
So there was yet another jam game I forgot to upload here... I mean a totally planned 2nd Christmas gift.
IMMORTAL JELLYFISH WITH GUNS, a bizarre 2D underwater bullet hell about a jellyfish that loops through life cycles and guns, and fighting censorship.
Devlog 2 – Level 3 / 6 complete & trailer released
Minor update: Added an option to choose whether the game keeps the default 16:9 aspect ratio or changes the ratio to match the screen/window size.
Just uploaded "Encefalópodo". It's a small "trivia" game made for a Galician game jam on Itch, but it might interest the Gamejolt crowd since there's a bit ad the end that involves fast-paced point-and-click gameplay.
Trying to get back at doing pre-rendered graphics. Aiming to have a demo ready for the Steam Next Fest, although it will also be posted here and on Itch.io.
Devlog 1 - Level 2/6 completed














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