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Jo - Ken- Pô - Hada
5 years ago

Mecânicas básicas de combate em desenvolvimento.




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Estou dando detalhes ao cenário, mesmo que o jogo se passe apenas dentro do ringue, os detalhes da arena são importantes. Estou usando um modelo do Ryu para representar um dos lutadores.

Oponente, colisão e dano adicionados!

Efeitos sonoros e movimentação

O desenvolvimento do jogo está sendo iniciado a partir do cenário, após a finalização do mesmo e de ser colocado na Unity, vou começar a programação das mecânicas e desenvolvimento dos personagens.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

a drawing I did because I was bored😪. But I love how it turned out.😊

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays