Next up
v0.3.0 is up! There are two new maps: Classic (Random), and Campfire. The Core map is no longer spooky, since Halloween's over, sorry. If you like the nighttime thing, Campfire will be up your alley. Also made a few minor visual changes here and there.
Halloween Hype! v0.2.4 is now up. It's similar to the build we used at our last two live events in Atlantic City and New York City, with a few improvements. Check out the Spooky night map!
This is the first official demo of the game! We've squashed a few bugs and added/enhanced a few things. In this demo, you can try out the Mix-In system that lets you shake things up. Please play a few rounds and let us know what you think!
New Icehouse map has been added! But because this is just a demo, you can only play it by getting lucky and voting Random. On top of that, we also added a watchable tutorial, and a bunch of other enhancements. Let us know what you think!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Chiaki Nanami!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity











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