Game
Choreo : Legend of Loco - a 2D Musical Platformer
6 years ago

Mid Jan Update 2018


HI Folks,

So it’s been a little while since our Kickstarter post-mortem, and what a busy time its been!

Team Megasloth moved North 300 miles, found a new base of operations which we had to furnish and set up, and one of us started a Masters Degree. On top of that we caught the plague which had us all in bed unable to move for a week and a bit, so understandably, development has slowed down a bit while we all adjusted to the new circumstances.

But just because it slowed down, doesn’t mean it stopped. We’ve been hard at work tweaking the character controller, getting it to a place we feel gives it a nice fluidity while still providing room for skill and challenge. On top of that we’ve been perfecting the grapple system, investing in new enemy mechanics, and creating some prototypes for the first few levels of the game!

5d0a7848785e4.gif

As we’ve mentioned before, you plan for the full version of Choreo is to break down level size a bit, to provide more digestible chunks you can burn through and really sink your teeth into, without committing too much time. This also means load times will be faster, and we can make each segment more distinct and unique. This doesn’t mean a loss in content, more that we’d be breaking down what we had so it flows better.

5d0a7851eb73f.gif

Take for example our prototype level, which ran around 15-20 mins for completion if you knew what you were doing. We’re breaking that down into 5 different segments, enhancing each one so that they’re more thematically strong and present their own individual challenges that flow together smoothly.

5d0a7853329bc.gif

With regards to enemies, one of the comments we often received in our prototype was that they didn’t feel distinct or impressive, with most of them just being pretty damage boxes on wheels. We’ve taken that to heart and are currently investigating ways to make each enemy feel fresh and dangerous, whether that’s giving them a projectile weapon, the ability to stalk players through a zone, or more shoving power with each hit.

5d0a785a6716d.gif

An advantage of our new character controller is that it’s physics based, which means it can interact more interestingly with the world, this allows us to have enemies, objects and terrain interfere with your movement more, providing more impressive challenges.

We hope these examples of the work we’ve been doing give you an insight into how the game is progressing, and assuage any fears that development has halted. We’re dedicated to making Choreo into the great game we know it can be, and will keep you updated with information on how its progressing as often as we can!

If you want to keep up to date with the latest info, we’d recommend following our twitter: https://twitter.com/HeraldofLoco as we frequently update this to show new features, prototypes and more!

That’s all for now, so thanks for reading, and we look forward to sharing more Choreo news with you in the months to come :D

Also check out our poll below, and let us know what you think with regards to how we develop our grapple mechanic!

Team Mega Sloth

  20 votes Voting finished



5 comments

Loading...

Next up

Our Kickstarter is LIVE : Mid-Week Devlog 29/11/2017

Choreo Discord Channel is Live!!

Friday 01/12/2017 Game Update!

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt

Szayel Aporro Granz - Bleach

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Annie of the stars

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl