Game
Undersmash
3 years ago

Might make this game


So I know this game has been off and on a couple times.

Every now and then I get an urge to make this game and then I get too busy and lose interest (I have a short attention span, as you can probably see)

The thing is every time I pick the game up from last time I've improved massively, so I'm dissatisfied with whatever work I did before and I restart.

I'm going to uncancel the game since I'm thinking of doing work on it now, since I feel like I have the experience to make it now. Don't expect it to come out, but if it does that'll be a nice surprise for everyone.

I'll also probably not post devlogs too often, since I don't want to get hopes up. Closer to release, maybe.



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Undersmash is now open-source!

Find the Unity project files here: https://github.com/mrflappi/Undersmash

Important note: the game is VERY BROKEN, it may take some work to produce something playable.

Update on my general developing, plus teaser for something new

A new ruins ;)

Remix of Ghost Battle was by BoxicFunk :-)

#undertale #fangame #fanart #gamedev

Conveyor belts look way more satisfying than the pipes, they aren't as practical but they are so cool.

#gamedev

Spooky halls

Look at this Bean

(w.i.p Frisk redesign for my game )

Scrapped human walking animation for the overworld areas. Ended up being too high resolution so I'll just dump it here for yall

All good games have a fishing minigame.

Devlog coming soon!

Someone suggested reducing the colour palette - I do quite agree that this is cleaner, though the other one had a 'roundness' that I really enjoyed... Not sure!

Undersmash Progress Update 17th June 2024:

#gamedev #undertale #fangame